The following are projects for which I have developed visual media.
Creation of low resolution graphics for Fusion-City, to be used as resources in their upcoming game/chat client.
Created graphic icons for a GameWorldNetwork advertisement, promoting their subscription service.
Worked on pixelled graphics (sprites) for various of PhyerSoft's upcoming games, namely a side-view space shooter and top-down tank game. Lost contact with team leader, I'm presuming the projects have since died.
Three images demonstrating usage of various Photoshop tools, created for a
subject at university. The photos used are stock, source unknown. Not really works of art, but I did actually learn some techniques in this course, so
they're here for prosperity.
Worked with a team developing a rather unique Quake 3 Arena modification. I worked on texture maps, with some modelling late in the piece. Unfortunately the team's priorities shifted, and the mod never reached a releasable state. At this time (September 2005), the Bystander website is still available for viewing. My contributions to the project can be seen on my polygonal 3D page.
