The following are some software projects I have developed, whether solo or as part of a team.
Major project for my Bachelor of Engineering. An augmented reality chess game
using the ARToolkit
library.
Main project for the "Real-Time Rendering and Game Development"
subject. This is a follow-up to my "Orcoid Army" project, and uses more
advanced OpenGL techniques. My main aim for this project was to create a game
where every part of the world is destructible.
Project Page - More details, screenshots and
updates.
A university project for the "Interactive 3D Graphics and Animation"
subject. This project involved using basic OpenGL/GLUT functionality to
render an animated army of orcs.
Project Page - More details, screenshots and
updates.
