ptepid's repository
-completed-

The following are some software projects I have developed, whether solo or as part of a team.

ARChess [University]
October, 2005

Major project for my Bachelor of Engineering. An augmented reality chess game using the ARToolkit library.

Aerial Assault [University]
October, 2005

Main project for the "Real-Time Rendering and Game Development" subject. This is a follow-up to my "Orcoid Army" project, and uses more advanced OpenGL techniques. My main aim for this project was to create a game where every part of the world is destructible.

Project Page - More details, screenshots and updates.

Orcoid army [University]
July, 2004

A university project for the "Interactive 3D Graphics and Animation" subject. This project involved using basic OpenGL/GLUT functionality to render an animated army of orcs.

Project Page - More details, screenshots and updates.

 
 

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