Real-Time Rendering
COSC1226 Assignment

Aerial Assault - By Ross Eldridge, 2107726G

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About

Description

I'd like to investigate ways of implementing fully destructible 3D worlds. My initial idea for this is an aerial bombardment of a city, where it is reduced to mere rumble. This will be done by either a random or user-controlled method, so the outcome will never be quite the same. (Hence proving it isn't simply scripted.)

Primary Features

Possible Expansions

Marking Guide

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